|
| static void | SpinUntil (Func< bool > condition) |
| |
| static bool | SpinUntil (Func< bool > condition, TimeSpan timeout) |
| |
| static bool | SpinUntil (Func< bool > condition, int millisecondsTimeout) |
| |
|
| static readonly bool | isSingleCpu = (Environment.ProcessorCount == 1) |
| |
Definition at line 30 of file SpinWait.cs.
| void System.Threading.SpinWait.Reset |
( |
| ) |
|
| void System.Threading.SpinWait.SpinOnce |
( |
| ) |
|
| static void System.Threading.SpinWait.SpinUntil |
( |
Func< bool > |
condition | ) |
|
|
static |
| static bool System.Threading.SpinWait.SpinUntil |
( |
Func< bool > |
condition, |
|
|
TimeSpan |
timeout |
|
) |
| |
|
static |
| static bool System.Threading.SpinWait.SpinUntil |
( |
Func< bool > |
condition, |
|
|
int |
millisecondsTimeout |
|
) |
| |
|
static |
| void System.Threading.SpinWait.Yield |
( |
| ) |
|
| readonly bool System.Threading.SpinWait.isSingleCpu = (Environment.ProcessorCount == 1) |
|
static |
| const int System.Threading.SpinWait.maxTime = 200 |
| int System.Threading.SpinWait.ntime |
| const int System.Threading.SpinWait.s1step = 20 |
| int System.Threading.SpinWait.s1time |
| const int System.Threading.SpinWait.step = 10 |
| int System.Threading.SpinWait.Count |
|
get |
| bool System.Threading.SpinWait.NextSpinWillYield |
|
get |
The documentation for this struct was generated from the following file: